================================================================ Title : -=[Deffsquad Mapping Team]=- Auto's DeathMatch. Date : 23 March 2002 Filename : AutoDSQ_dm.bsp Author : Auto_Kicker Email Address : AutoKicker@caramail.com Home Page : www.deffsquad.fr.st Description : a simple deathmatch map.. Additional Credits to : 1. Every people that helped me testing my maps(VCM and SEAL clans) 2. Duncan_Idaho for making me discover the mapping 3. my school of Architecture 4. my old clan =T4S= for making me discover the joy of teamplay 5. my parents =p NO THANKS!! to : 1. Wolfspirit for hacking my computer ! (asshole !) 2. the COI clan for their lack of respect during matchs ================================================================ * Play Information * Single Player : No Deathmatch : No Team Fortress : YES Difficulty Settings : No * Construction * Base : pheraps a bit of mulch_dm for so long hours spent on it ;) Editor(s) used : Worldcraft 3.0 Known Bugs : None. Build Time : 3 hours Compile machine : Celeron2 533MHz, 128 Mo of RAM HLCSG Time : 61.79 seconds [1m 1s] HLBSP Time : 34.60 seconds HLVIS Time (normal) : 728.25 seconds [12m 8s] HLRAD Time (normal) : 1102.74 seconds [18m 22s] Total compile time : 1927,38 seconds [32m 7s] * Permissions * - NO selling this for money! - for any diffusion of the map (on a website,cd...), please send me an e-mail at: AutoKicker@caramail.com - If you want to put this map on a server on the net please send me a mail (i will put the ip on my site) - YOU MAY NOT MODIFY THIS LEVEL OR USE IT AS A BASE FOR ANOTHER LEVEL WITHOUT MY PERMISSION - Please E-mail me if you see a bug on this map or just to tell me what you think about this map. Feedback can be very useful for my future maps...