Note!!!! You may get better performance useing Open GL but viewing distance may be cut off. D3D might have slower performance, but you can see everything. poly count is kind of high. Hope u have a fast comp! Or a Ge-Force. ========================= TFC Map Spec Sheet ========================= ---General Information--- Title : Forever : Filename : Forever.bsp : Author : John "OverClocked" Milmont : Other lvls by author : Forever1 : Email address : clocked@megsinet.com : Home page : None : Additional Credits to : ---Play Information------ Map Description : 2 forts : Map Objective : CTF: Scoring Information : 10 points for flag cap : Number of Teams : 2 : Recommended # of Players: lots! : ---Map Information------- New Textures : New Sounds : ---Construction---------- Base : None : Editor(s) used : Worldcraft Compile Machine : IBM's "Big Blue"... (400mhz p2 128ram) : Compile time : Forever ( Over 60min ) : ---Additional Info------- Lots have people asked me to make another.. so i did :P No animals where hurt during the making of this map, but for reasons out of my control, several people died. ---Copyright-Permissions-------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.