// de_deadlock.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (57): 3dmboxoffice.wad 3dmcarz.wad 3dmcity1.wad 3dmcity2.wad 3dmns1.wad 3dmns2.wad cs_boxoffice.wad cs_boxoffice_temp.wad cstrike.wad gfx/env/deadlockbk.tga gfx/env/deadlockdn.tga gfx/env/deadlockft.tga gfx/env/deadlocklf.tga gfx/env/deadlockrt.tga gfx/env/deadlockup.tga halflife.wad models/dead_euro.mdl models/dead_ggd1.mdl models/dead_ggd2.mdl models/dead_ggd4.mdl models/dead_ggi1.mdl models/dead_ggi2.mdl models/dead_ggi4.mdl models/dead_goldbar.mdl models/dead_tire.mdl models/dead_tree.mdl popohummer.wad sound/ambience/dead_bells.wav sound/ambience/dead_dk.wav sound/ambience/dead_firetruck.wav sound/ambience/dead_galaga.wav sound/ambience/dead_gaunt.wav sound/ambience/dead_girl1.wav sound/ambience/dead_girl2.wav sound/ambience/dead_girl3.wav sound/ambience/dead_girldie.wav sound/ambience/dead_honk.wav sound/ambience/dead_ki.wav sound/ambience/dead_mk1.wav sound/ambience/dead_mk2.wav sound/ambience/dead_pac1.wav sound/ambience/dead_pac2.wav sound/ambience/dead_police.wav sound/ambience/dead_sf1.wav sound/ambience/dead_sf2.wav sound/ambience/dead_start.wav sound/ambience/deadcanal.wav sound/ambience/deadchop.wav sound/ambience/deadearlybird.wav sound/ambience/deadsmoke.wav sprites/dead_blood.spr sprites/dead_bomb1.spr sprites/dead_bomb2.spr sprites/dead_fire.spr sprites/flare1.spr sprites/glow01.spr tfc2.wad