Infiltration By DeathWish - fgwood@modernrock.com OBJECTIVE: If you are on the Defending team, you must defend your base from the Invading team. If you are on the Invading team, you must get the enemies key and bring it back to your base. SCORING: 10 points per capture for the Invading team. NOTES: There are various secure areas in the map which you can either open up the door to by finding the security switch for that door, or by blasting out the secondary route. Security doors close after 30 seconds, and cannot be opened from the inside. For the Defending team, there is a network of teleporting systems to take you around your base. Simply go through the blue door in any of the secure areas, go into the teleporter and you will be taken to a room with 4 teleporters. From here you can access four areas of the map: Respawn, secure area 1, secure area 2, and the key room.