// scooby_rats.res // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // map related files //maps/scooby_rats.bsp maps/scooby_rats.txt maps/scooby_rats.res // hltv overview files overviews/scooby_rats.bmp overviews/scooby_rats.txt // custom skybox gfx/env/grimmnightbk.tga gfx/env/grimmnightdn.tga gfx/env/grimmnightft.tga gfx/env/grimmnightlf.tga gfx/env/grimmnightrt.tga gfx/env/grimmnightup.tga // custom model files used //models/scoo_rats/bigfatrat.mdl //models/scoo_rats/pump20.mdl //models/scoo_rats/scoob182.mdl // custom sound files used //sound/scoo_rats/scoob_boyoh.wav //sound/scoo_rats/scoob_doo.wav //sound/scoo_rats/scoob_huh.wav //sound/scoo_rats/scoob_kook2.wav //sound/scoo_rats/scoob_laugh.wav //sound/scoo_rats/scoob_owl.wav //sound/scoo_rats/scoob_pizza.wav //sound/scoo_rats/scoob_theme.wav //sound/scoo_rats/shedwindy.wav // custom sprites files used //sprites/scoo_rats/fixflame.spr //sprites/scoo_rats/sexysmoke.spr //sprites/scoo_rats/waterring.spr