*** SEIZURE *** BY CYCLOID *** V1.00a
 - Capture and Hold - The flag lives in the center of the
   map. Capture it to gain 5 points for every 30 secs held
   
 - If the enemy have the flag you need to get it from them
   and take it to your own FLAG room

 - For easier access to the enemy flag room use the lever
   in the PUMP room to flood the corner of the enemy base

 - www.callnetuk.com/home/cycloid
 
 
 
 
*** BACKGROUND ***

 - One day I will do a normal CTF map ... but not today ;-)

*** INFO ***

TITLE - Seizure
AUTHOR - Cycloid
EMAIL - cycloid@callnetuk.com
WEB - www.callnetuk.com/home/cycloid
GAME - TFC [Half-Life] Map
GAMEPLAY - "Capture and Hold"

*** CONSTRUCTION ***

EDITOR - Worldcraft [V3.3]
COMPILER - q2BeaVeR & Zoner's Half Life Tools [V2.4]
BUILD TIME - 3 months from paper sketch to release
COMPUTER - AMD k6-2 350 [clocked to 380 :)] 128MB
COMPILE TIME - 2 hours

*** FILES ***

seizure_b5.bsp
seizure_b5.txt

*** VERSION ***

2000/10/14 V1.00a

 - VIS battling changes
 # enhancements
 o tweaks
 M major changes
 K known issues
 
 - moat optimised lots
 - ramps in courtyard optimised
 # lights in water-turret
 # light_env now at a low low angle
 # cunning ambient lighting courtesy of Flintman
 - hints opimised in outdoor areas
 o ladder clip adjustment
 o door close delay
 o changed water-tunnel
 M complete turret insides rebuilt/optimised!
 M battlements rebuilt completely AGAIN - now they touch the sky!
 
*** LEGAL ***

Do what you like, I don't care. So long as you don't
fob it off as your own work or try and make money from
it. But Give me credit where credit is due.