*** SEIZURE *** BY CYCLOID *** V1.00a - Capture and Hold - The flag lives in the center of the map. Capture it to gain 5 points for every 30 secs held - If the enemy have the flag you need to get it from them and take it to your own FLAG room - For easier access to the enemy flag room use the lever in the PUMP room to flood the corner of the enemy base - www.callnetuk.com/home/cycloid *** BACKGROUND *** - One day I will do a normal CTF map ... but not today ;-) *** INFO *** TITLE - Seizure AUTHOR - Cycloid EMAIL - cycloid@callnetuk.com WEB - www.callnetuk.com/home/cycloid GAME - TFC [Half-Life] Map GAMEPLAY - "Capture and Hold" *** CONSTRUCTION *** EDITOR - Worldcraft [V3.3] COMPILER - q2BeaVeR & Zoner's Half Life Tools [V2.4] BUILD TIME - 3 months from paper sketch to release COMPUTER - AMD k6-2 350 [clocked to 380 :)] 128MB COMPILE TIME - 2 hours *** FILES *** seizure_b5.bsp seizure_b5.txt *** VERSION *** 2000/10/14 V1.00a - VIS battling changes # enhancements o tweaks M major changes K known issues - moat optimised lots - ramps in courtyard optimised # lights in water-turret # light_env now at a low low angle # cunning ambient lighting courtesy of Flintman - hints opimised in outdoor areas o ladder clip adjustment o door close delay o changed water-tunnel M complete turret insides rebuilt/optimised! M battlements rebuilt completely AGAIN - now they touch the sky! *** LEGAL *** Do what you like, I don't care. So long as you don't fob it off as your own work or try and make money from it. But Give me credit where credit is due.