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Title                   : Sniper Central
Date                    : 2-21-99
Filename                : SNIPER_C.BSP
Author(s)               : Jim Martin (Trails) and Brad Veenvliet (Veener)
Email Address           : veener@home.com
Description             : 2-6 Player DM map for Half-Life
Other Level             : This is our first map, with hopefully more to come!

Description             : This map is loosely based on one of our favourite maps
                          in Duke Nukem, but this one is much more fun and will 
                          actually play acceptably on the Internet!  We recommend 
                          that you enable flashlights and realistic falling damage
                          on the server.  Gauss jumping is awesome on this map, see
                          if you can jump up to the various platforms, on the lights and
                          out of the trenches if you happen to fall in.  Sniping is
                          amazing, as well as a nice open area to use the laser 
                          guided rockets.  IMHO, there aren't enough half-life maps with 
                          somewhat large open areas with r_speeds that are playable.  
                          I hope that this map gains popularity with others, we sure 
                          enjoy playing it.
		
Special Thanks:         : Valve Software and id software for making such amazing games 
                          that I spend FAR too much time on for my own good...

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* Play Information *

Single Player           : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No

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The filez go into the Half-Life\valve\maps directory...
Start a deathmatch server and type "map sniper_c" or "changelevel
sniper_c" in the console.  (In case you didn't know already!)
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* Construction *

Base                     : New creation from scratch
Editor(s) used           : Worldcraft 2.0.
Known Bugs               : Minor texture lineup issues
Build Time               : Approximately 2 weeks on and off.  
Compile machine          : 300A Celeron overclocked to 450MHz w/64M SDRAM and RivaTNT

QCS  Time                : 5 secs
QBSP Time                : 3 secs
QRAD Time (extra)        : 199 secs
QVIS Time                : 584 secs

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This level may be distributed via any medium (ie: Internet,
BBS, CD-ROM, compilation disk) as long as it maintains the
name SNIPER_C.BSP and is supplied in a zip file called SNIPER_C.ZIP 
that also contains this text document STEALTH.TXT and no other files.

Commercial use of this map is prohibited without the written 
consent of the authors, Jim Martin and Brad Veenvliet.

================================================================

We would appreciate any and all feedback you might have.  
Be easy on us, it is our first crack at map-making!!

Brad Veenvliet (Veener)
veener@home.com

(c) Copyright 1999