[]=[]=[]=[]=[]=[]=[]=============[]=[]=[]=[]=[]=[]=[] A Z T E C []=[]=[]=[]=[]=[]=[]=============[]=[]=[]=[]=[]=[]=[] A TFC Attack-Defend Conversion of Counter-Strike's de_aztec Adapted for TFC by Stayne []=[]=[]=[]=[]=[]=[]=============[]=[]=[]=[]=[]=[]=[] Objective: Blue team starts as the attacker. The attacking team must carry the detonation device (backpack) to the box of explosives at one of the two ruins sites (One or Two) to set off the exlosion. Dropped TNT returns after 40 seconds. Red team starts as the defender.The defending team simply tries to hold out as long as they can. Once the attackers det both points,teams swap, and play begins again. Scoring: Attacking team - 10 points for CP-1 - 15 points for CP-2 Defending team - Points are awarded over time for defending the Ruins. []=[]=[]=[]=[]=[]=[]=============[]=[]=[]=[]=[]=[]=[] CREDITS: Original map by Chris Auty* Skybox by Jose "Jaj" Arcediano (from Wadfather) Bomb model by Eradicatus Prometheus (from his map: Arendal) *Permission of the original author was unable to be attained due to lack of current contact information. []=[]=[]=[]=[]=[]=[]=============[]=[]=[]=[]=[]=[]=[]