================================================================ PLAY INFORMATION ================================================================ Title : Defcon Filename : defcon.bsp Game : Half-Life Type/Mod : Team Fortress Classic Author : ToiletDuck Email Address : toiletduck@cstrike.co.nz ================================================================ DESCRIPTION ================================================================ Defcon by ToiletDuck Background: WW3 has begun and both sides are arming their weapons. Unfortunatly for them neither knows where to shoot their nukes at! Objective: Steal the missile key containing targeting information from the enemy bunker and bring it back to your own to launch your nuke. MOVE IT SOLDIER!!! Scoring: 10 points for launching the nuke. 5 extra points if that team has a leader. To survive the blast take cover inside either bunker. Other Notes: Each side has a leader in a command center on the battlements. Although he cannot get any frags himself, he is able to monitor each base, control the security system and launch airstrikes. ================================================================ INSTALL INFORMATION ================================================================ Just unzip to your Half-Life directory :) ================================================================ CONSTRUCTION ================================================================ Base : An old version of this map I stopped making 3 months ago Editor(s) Used : Worldcraft 3.3 Build Time : 5 days on and off Compile Machine : 1300MHz Athlon, 512mb RAM Compile Time : Apx. 30 minutes ================================================================ ADDITIONAL INFORMATION ================================================================ ------------------------- Known Bugs: ------------------------- -Fan at the bottom of the lift shaft sometimes doesn't work on linux servers. This bug affects a number of other maps including Badlands and there is nothing I can do about it :( ------------------------- Bug Fixes and Improvments ------------------------- Beta 1 -First beta :) Beta 2 -Far, far too much to list here. Almost a whole new map Beta 3 -Map 10% lighter -Fixed outdoor lighting -Reduced outside r_speeds -Added bubbles in the water :) -Delay between turning airlift on and off increased -Delay between switching bases with the camera system increased -Flag skin editted slightly to fix a small bug -Now spawn with full armor, ammo and grenades -Added respawn turret guns (opps :D) -Ammo, armor and grenade packs respawn time increased -Respawn doors now open faster so you don't bump into them -Air lifts reskinned -Fix .res file to download the correct skybox -Added func_nobuilds Final -Camera view time decreased -Airstrike frequency increased -Respawn time of armor and ammo increased in basement respawns -Fan shaft floor lowered (not that you can see it anyway) ================================================================ COPYRIGHT / PERMISSIONS ================================================================ Feel free to pass this map around and review it but email me with a link though as I want to know what things to improve if I ever make a Defcon 2 :D) If for some crazy reason you want to put this map on a CD or some sort of official map pack ask me first. I didn't make any of the sounds or models (I editted the flag skin though :D) that are in this map so feel free to use them.